Graviteam Tactics Mius-Front PC Game is a tactical battalion-level combat simulation. This is the sequel to Graviteam Tactics: Achtung Panzer: Kharkov and Operation Star. Graviteam developed and published this game for Microsoft windows.
The game is comprised of 2 modes:
Tactical - real-time mode where players are conducting fire battles with the enemy, destroying vehicles, capturing territory, & the enemy manpower.
Operational - turn-based mode where the player can shift & concentrate forces in the chosen resupply, directions, and replace units, repair & refuel vehicles.
Four huge scope activities for the Red Army and Wehrmacht with sensible authoritative design. The mission includes in excess of 100 itemized vehicles created in the USSR, Germany, the US, and the UK. More than 140 sq. km of reasonable scenes were recreated from geological guides and photograph and video materials.
New upgraded UI: smoothed out the interface of different boards, spiral requests menu, and different improvements.
Interface appearance and customization: three variations of appearance are incorporated, adjusting unit markers (Red Army, Wehrmacht, NATO).
High replayability and progressed AI, which chooses the best technique dependent on conduct, not foreordained content.
Progressed the board of powers in the functional stage: support procedures and the executives of stores.
Measurements keeping: execution of every unit is recorded (kills, misfortunes, grants, and so on) After each fight, harms, and state of powers and vehicles are displayed in the after-fight measurements.
War zone reproduction: reasonable vision gadgets, distractions, and flares, formation of channels, blast holes. Leftovers of past fights stay on the front line until the finish of the activity.
Sensible trooper conduct: each officer has a few fundamental boundaries, for example, experience level, endurance, and assurance, which impact their conduct and adequacy.
Nitty-gritty weapon demonstrating and reasonable ballistics: shots and shots follow ballistic directions, taking breeze, temperature, and different boundaries into account.
Progressed defensive layer entrance: demonstrating dependent on ballistic histograms without rearrangements of probabilistic strategies, age of auxiliary fracture fields considers numerous boundaries, for example, the difference in the field shape in space, sections and reinforcement qualities, covering thickness and harm conditions.
Complex vehicle harm framework: motor, suspension, sights, weapons, and focusing on instruments can be harmed independently, influencing the battle abilities.
Destructible climate: nearly everything can be exploded and annihilated, from scene surface and structures to vehicles and foe cautious establishments.
Progressed control of the off-map mounted guns, highlighting different circuit settings and shell types.
Arrangement and development modes: lines and segments, development by street and clandestinely, infantry following behind tanks, setting a postponement, fire areas, and so on.
Programmed distraction laying: units set up distractions when the adversary is spotted.
The dynamic differences in the hour of the day, light sources, and climate impacts impact the course of the fight, permeability, and region acceptability.
Additionally, you can see point-by-point information on every unit in the intelligent reference book. Intelligent instructional exercise clarifying most parts of the game is incorporated.
Graviteam Tactics Mius Front PC Game Minimum requirements:
- Operating System: Windows 7 SP1 (64-bit only)
- Processor: AMD Athlon 2000/Intel Pentium 2.4 GHz
- RAM: 2 GB
- DirectX: 9.0c
- Video Card: AMD Radeon 9500/nVidia GeForce 6600 256 MB
- HDD Space: 15.2 GB
Size: 8 GB
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